Doom Style and technique learning (highpoly)

Patrizio scherini porta copen doom
Patrizio scherini porta closed doom

this model is based on the artwork by the amazing artist Colin Geller.

With this model I was trying to work understand the shape design of Doom.
I used boolean operation and round edge on the final model everything was done inside maya.
I was curious just for the main shape proportion the other detail I can do them with smaller trim decals or paint them directly on the normal of the low poly.

While working on big projects that require time to finish I like to doodle sometimes on some specific techniques that I want to try and learn.